If you want to try ShakeIt’s Wheel Slip effect with RF2, a good combination is the USF2000 car at the Zandvoot Club circuit. Onboard Realtek High Definition Audio chip, connected to the amp by front and rear 3.5 mm jacks
įour AuraSound AST-2B-4 Pro Bass Shakers, two under the seat and the other two under the pedal deck EnduRacers cars are available on Steam and the URD cars are available at. Out of the third-party car mods, the EnduRacers Ferrari 458 Italia GTC and UnitedRacingDesign (URD) Ferruccia EGT were found to work quite well and the other cars from these packs probably should work as well as the Ferraris.
The official historic cars, the Howston Dissenter, and most of the third-party car mods also generate skid data. The official cars that have been tested and work quite well are the: USF2000, Corvette C6.R GT2, Camaro GT3, StockCar, and Renault Formula35 2010. Studio-357 has been contacted about this and, to date, they haven’t acknowledged the problem. Also, the cars from the official Endurance Pack, and many of the cars from the GT3 Pack also don’t generate wheel skid data. This algorithm has its limitations and the skid effects generated can be poor. If skid data isn’t available, ShakeIt automatically reverts to an algorithm the generates skid effects using wheel speed differences. However, many of the “official” cars that come with RF2 don’t generate wheel skid data. It also gives you better control over some of the cars, making it much easier to drive these cars at their limits. For those without a direct drive wheel, this effect will almost eliminate those annoying spinouts while driving some of the rear wheel drive cars. Make sure to check out rFactor 2 and to give the VR mode a try.SimHub’s ShakeIt Bass Shakers Wheel Slip effect can work quite well with some of the cars in rFactor 2 (RF2) and it can add a much-needed effect to the sim. It can definitely help you improve your lap times as well as winning online races. Racing rFactor 2 on virtual reality is an incredibly immersive experience that I think all sim racers should give a try! I hope the experience is as good for you as it has been for me. Now make sure you just follow these simple steps to start racing in VR right now! Finally, make sure to use the built-in rFactor 2 VR dashboard as it provides a lot of useful information while racing. You may also want to experiment with different FOV viewing distances to see what works best for you.ĥ. You may find that you need to adjust the in-game brightness and contrast to get the most out of the VR experience.Ĥ. You should also use a racing seat if possible as this will help increase the immersion.ģ. You will want to use a racing wheel while in VR as it really adds to the experience.Ģ. There’s a few things that are worth mentioning when discussing VR in rFactor 2.ġ.
It’s important that your PC is running the game with settings optimized for VR.
One thing to remember though, make sure your PC is able to handle the performance requirements of rFactor 2 such as having a powerful CPU and graphics card. Make sure you PC is optimized for racing on VR